IMMERSIVE ITALY and 7th European Immersive Education Summit (EiED 2017) : Padova Italy June 21 to 23 : Immersive Education Initiative
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IMMERSIVE ITALY and EiED 2017 REGISTRATION

Registration is open:   .:: RESERVE YOUR SEATS TODAY! SEE BELOW FOR DETAILS ::.

Check, Money Order or Purchase Order: To pay by check, money order, or purchase order see the instructions that appear below the rate (fee) tables on this page.

International VISA letters: See the instructions that appear below the rate (fee) tables on this page.

STUDENT DISCOUNT: Get 50% OFF your entire order! Use the promo code STUDENT when you purchase your tickets to get 50% off of your entire order. Requires a valid student ID (bring your student ID to the event).

FREE PUBLIC ACCESS: All Exhibits, Opening Talks and Keynotes are open to the public and free of charge (no pass needed). For a full list of events and activities please refer to the Program(me) and Schedule of Events. For exhibit details please refer to the EXHIBITS here.


CATEGORIES OF EVENT PASSES (TICKETS)


IMMERSIVE ITALY and the 7th European Immersive Education Summit (EiED) is a special 4 day event for which the following categories of passes (tickets) are available:

  1. All Access Passes: All Access Passes provide access to ALL aspects of IMMERSIVE ITALY and the 7th European Immersive Education Summit (EiED 2017) for all 4 days of the event, including ALL 9 of the "Pick 3 for 15" hands-on workshops while seats remain available (for details please refer to the program and schedule of events). All Access Pass holders enjoy complete access to all keynotes, all featured talks, all presentations, all papers, all demonstrations (demos), all hands-on workshops, all traditional workshops, all social events and all activities. All Access Passes include an Immersive Education (iED) Virtual Reality (VR) headset, "VR & AR at the Leaning Tower of Pisa" hands-on workshops, and a special afternoon "Immersive Meal" social and networking event (this event occurs after lunch). All Access Passes also include full access to all hands-on exhibits in addition to the "Augment your own Reality!" hands-on Augmented Reality (AR) workshops and activities.

    LIMITED SEATING: Seating for the "Pick 3 for 15" workshops is limited, and available on a first-come-first-serve basis. Be careful to select your workshops at the time of registration to ensure that your seats are reserved. Please note that the hands-on workshops on Day 3 and Day 4 (November 18 and 19) are not part of the "Pick 3 for 15" workshop series and are only available with an All Access Pass or Day Pass.


  2. Day Passes: Day Passes are now available at the rate of 109 Euro each (per day). Please note that Day Passes are available on a first-come-first-serve basis, and for a limited time only, due to seating constraints. Day Passes provide access to all activities (keynotes, featured talks, workshops and all sessions listed on the program and schedule of events) for a specific day of the event (Day 1, 2, 3 and/or 4). In addition Day Passes include an Immersive Education (iED) Virtual Reality (VR) headset. Day Passes do not, however, include the Immersive Meal social event (which may be purchased separately).

    LIMITED SEATING: Seating for the "Pick 3 for 15" workshops is limited, and available on a first-come-first-serve basis. Be careful to select your workshops at the time of registration to ensure that your seats are reserved. Please note that the hands-on workshops on Day 3 and Day 4 (November 18 and 19) are not part of the "Pick 3 for 15" workshop series and are only available with an All Access Pass or Day Pass.


  3. "Pick 3 for 15" Workshop Passes: "Pick 3 for 15" hands-on workshop passes are now available at the rate of 15 Euro each. LIMIT OF 1 PER PERSON: Please note that ONLY ONE "Pick 3 for 15" pass is permitted per person. Also note that these workhops are only available on Day 1 and Day 2.

    The "Pick 3 for 15" Workshop Pass provides access to a special series of 9 teacher-training (Professional Development) workshops, offered in both English and Italian, for which attendees can participate in any 3 for a total of only 15 Euro. This unique "Pick 3 for 15" series of hands-on workshops enables teachers and members of the general public to learn how to create Virtual Reality (VR), Augmented Reality (AR), and Mixed Reality (MXR). In addition, the workshop series includes Minecraft for education, virtual worlds for education, and 3D printing. For an overview of each workshop in the series please refer to the "Pick 3 for 15" workshop descriptions.

    Please note that "Pick 3 for 15" Workshop Passes are available on a first-come-first-serve basis, and for a limited time only, due to seating constraints. Please also note that an Immersive Education (iED) Virtual Reality (VR) headset is not provided with "Pick 3 for 15" Passes and must be purchased separately during the registration process. Similarly, access to the Immersive Meal is not provided with "Pick 3 for 15" Passes and must be purchased separately during the registration process.

 


All Access Passes (Tickets)


All Access Passes provide complete access to all IMMERSIVE ITALY and 7th European Immersive Education Summit (EiED) conference activities for all 4 days of the event, including ALL 9 of the "Pick 3 for 15" hands-on workshops (for details please refer to the program and schedule of events). All Access Pass holders enjoy complete access to all keynotes, all featured talks, all presentations, all papers, all demonstrations (demos), all hands-on workshops, all social events and all activities.

ImmersionImmersive Education VR Headset: All Access Passes come with your very own Immersive Education (iED) Google Cardboard Virtual Reality (VR) headset which you can use during the "Pick 3 for 15" hands-on workshops, VR social events, and the VR & AR at the Leaning Tower of Pisa" hands-on workshop and social event that is conducted on November 19.

ALL "Pick 3 for 15" Workshops: All Access Passes provide you with access every workshop in the special "Pick 3 for 15" series of 9 teacher-training (Professional Development) workshops, offered in both English and Italian (All Access Passes give you all 9, not just 3!). This unique series of hands-on workshops enables teachers and members of the general public to learn how to create Virtual Reality (VR), Augmented Reality (AR), and Mixed Reality (MXR). In addition, the workshop series includes Minecraft for education, virtual worlds for education, and 3D printing. For workshop details please refer to the "Pick 3 for 15" workshop descriptions and schedule.

LIMITED SEATING: Seating for the "Pick 3 for 15" workshops is limited, and available on a first-come-first-serve basis. Be careful to select your workshops at the time of registration to ensure that your seats are reserved. Please note that the hands-on workshops on Day 3 and Day 4 (November 18 and 19) are not part of the "Pick 3 for 15" workshop series and are only available with an All Access Pass or Day Pass.

Social and Networking Events: All Access Passes also full access to all social events and networking activities, in addition to the Immersive Meal social and networking event.

Pisa: Please note that train tickets to Pisa from Lucca are not included. On November 19 we will travel as a group to the train station, where you can buy your ticket before departure to Pisa. You can also travel to Pisa on your own, of course. Please also note that if you wish to enter the Tower of Pisa you will need to purchase a ticket for the tower separately (tickets to tour the inside of the tower are not included with All Access Passes or Day Passes and must be purchased separately)

Students: Get 50% OFF your entire order! Use the promo code STUDENT when you purchase your tickets to get 50% off of your entire order. Requires a valid student ID (bring your student ID to the event).


IMMERSIVE ITALY
ALL ACCESS PASSES

PER PERSON
after
October 15
PER PERSON
after
15 November

IMMERSIVE EDUCATION (iED) VR HEADSET

"IMMERSIVE MEAL" Social and Networking Event

"VR and AR in PISA" Workshop and Social Event1

AUGMENTED REALITY HANDS-ON WORKSHOP

ALL HANDS-ON EXHIBITS

ALL HANDS-ON WORKSHOPS2

ALL TRADITIONAL WORKSHOPS

ALL PRESENTATIONS

ALL PAPERS

ALL SESSIONS

ALL SOCIAL EVENTS

425 EURO

450 EURO

1 Please note that train tickets to Pisa from Lucca are not included. On November 19 we will travel as a group to the train station, where you can buy your ticket before departure to Pisa. You can also travel to Pisa on your own, of course. Please also note that if you wish to enter the Tower of Pisa you will need to purchase a ticket for the tower separately (tickets to tour the inside of the tower are not included with All Access Passes or Day Passes and must be purchased separately).

2 LIMITED SEATING: Seating for the "Pick 3 for 15" workshops is limited, and available on a first-come-first-serve basis. Be careful to select your workshops at the time of registration to ensure that your seats are reserved. Please note that the hands-on workshops on Day 3 and Day 4 (November 18 and 19) are not part of the "Pick 3 for 15" workshop series and are only available with an All Access Pass or Day Pass.

 

 


Day Passes


Day Passes provide access to all activities (keynotes, featured talks, papers, presentations, workshops and all sessions listed on the program and schedule of events) for a specific day of the event (Day 1, 2, 3 and/or 4). In addition Day Passes include an Immersive Education (iED) Virtual Reality (VR) headset. Day Passes do not, however, include the Immersive Meal social event (which may be purchased separately).

ImmersionImmersive Education VR Headset: Day Passes come with your very own Immersive Education (iED) Google Cardboard Virtual Reality (VR) headset which you can use during the "Pick 3 for 15" hands-on workshops, VR social events, and the VR & AR at the Leaning Tower of Pisa" hands-on workshop and social event that is conducted on November 19.

"Pick 3 for 15" Workshops: Day Passes provide you with access to every workshop scheduled for that day (the day of your pass) in the special "Pick 3 for 15" series of 9 teacher-training (Professional Development) workshops as long as seating remains available (Day Passes give you access all workshops scheduled for the day of your pass, not just 3, as long as seating is available). This unique series of hands-on workshops enables teachers and members of the general public to learn how to create Virtual Reality (VR), Augmented Reality (AR), and Mixed Reality (MXR). In addition, the workshop series includes Minecraft for education, virtual worlds for education, and 3D printing. For workshop details please refer to the "Pick 3 for 15" workshop descriptions and schedule.

LIMITED SEATING: Seating for the "Pick 3 for 15" workshops is limited, and available on a first-come-first-serve basis. Be careful to select your workshops at the time of registration to ensure that your seats are reserved. Please note that the hands-on workshops on Day 3 and Day 4 (November 18 and 19) are not part of the "Pick 3 for 15" workshop series and are only available with an All Access Pass or Day Pass.

Students: Get 50% OFF your entire order! Use the promo code STUDENT when you purchase your tickets to get 50% off of your entire order. Requires a valid student ID (bring your student ID to the event).


IMMERSIVE ITALY
DAY PASSES

Price per Day
Please note that multiple days (Day 1, 2, 3 and/or 4) can be purchased:

109 EURO

 

 


"Pick 3 for 15" Workshop Passes


"Pick 3 for 15" Workshop Passes: Provides access to a special series of 9 teacher-training (Professional Development) workshops, offered in both English and Italian, for which attendees can participate in any 3 for a total of only 15 Euro. This unique "Pick 3 for 15" series of hands-on workshops enables teachers and members of the general public to learn how to create Virtual Reality (VR), Augmented Reality (AR), and Mixed Reality (MXR). In addition, the workshop series includes Minecraft for education, virtual worlds for education, and 3D printing.

For an overview of each workshop in the series please refer to the "Pick 3 for 15" workshop descriptions.

Please note that "Pick 3 for 15" Workshop Passes are available on a first-come-first-serve basis, and for a limited time only, due to seating constraints. Please also note that an Immersive Education (iED) Virtual Reality (VR) headset is not provided with "Pick 3 for 15" Passes and must be purchased separately during the registration process. Similarly, access to the Immersive Meal is not provided with "Pick 3 for 15" Passes and must be purchased separately during the registration process.


IMMERSIVE ITALY
"Pick 3 for 15" PASSES

Price

LIMIT OF 1 PER PERSON:

Please note that ONLY ONE "Pick 3 for 15" pass is permitted per person. Also note that these workhops are only available on Day 1 and Day 2.

15 EURO

 

 


CHECKS, MONEY ORDERS, PURCHASE ORDERS (PO), VISAS AND REFUNDS


CHECK or MONEY ORDER: Make all checks and money orders payable to

Immersive Education Initiative
1150 Walnut Street
Newton, MA 02461

PURCHASE ORDERS: Contact the Immersive Education (iED) Summit support team for Purchase Orders and invoices.

INTERNATIONAL VISAS: Contact the Director of Immersive Education if you require a letter of attendance for your international visa.

REFUND AND CANCELLATION POLICY: A 100% refund less a 20 Euro processing fee will be given for all cancellations requested by 15 October 2017 (Oct 15, 2016). Although no refunds will be given after that date please note that all registrations are transferable to colleagues and associates with prior written authorization from the original registrant.

For related updates and notices:

iED SUMMIT : ABOUT iED SUMMIT : ABOUT iED SUMMIT : ABOUT


About the Immersive Education Initiative

The Immersive Education Initiative is a non-profit international collaboration of educational institutions, research institutes, museums, consortia and companies. The Initiative was established in 2005 with the mission to define and develop standards, best practices, technology platforms, training and education programs, and communities of support for virtual worlds, Virtual Reality, augmented and mixed reality, simulations, game-based learning and training systems, immersive teaching and immersive learning systems, and fully immersive environments such as caves and domes.

Thousands of faculty, researchers, staff and administrators are members of the Immersive Education Initiative, who together service millions of academic and corporate learners worldwide.

Chapters support the rapid and continued growth of Immersive Education throughout the world, and constitute the geographically distributed structure of the organization through which regional and local members are supported and enriched. Chapters organize officially sanctioned Summits, Days, workshops, collaborations, seminars, lectures, forums, meetings, public service events and activities, technical groups, technical work items, research, and related activities.

About Immersive Education Summits

Immersive Education (iED) Summits are official Immersive Education Initiative conferences organized for educators, researchers, administrators, business leaders and the general public. iED Summits consist of presentations, panel discussions, break-out sessions, demos and workshops that provide attendees with an in-depth overview of immersion and the technologies that enable immersion. iED Summits feature new and emerging virtual worlds, game-based learning and training systems, simulations, mixed/augmented reality, fully immersive environments, immersive learning and training platforms, cutting-edge research from around the world, and related tools, techniques, technologies, standards and best practices.

Speakers at iED Summits have included faculty, researchers, staff, administrators and professionals from Boston College, Harvard University (Harvard Graduate School of Education, Berkman Center for Internet and Society at Harvard Law School, and Harvard Kennedy School of Government), Massachusetts Institute of Technology (MIT), MIT Media Lab, The Smithsonian Institution, United Nations Educational, Scientific and Cultural Organization (UNESCO), Federation of American Scientists (FAS), United States Department of Education, National Aeronautics and Space Administration (NASA), United States Department of the Interior (DOI) National Park Service, Temple University, Rice University, Stanford University, Internet 2, Cornell University, Loyola Marymount University, Southeast Kansas Education Service Center, Kauffman Foundation, Amherst College, Boston Library Consortium, Walt Disney Animation Studios, Stratasys Ltd., Duke University, Oracle, Sun Microsystems, Turner Broadcasting, Open Wonderland Foundation, Gates Planetarium, Vertex Pharmaceuticals, University of Maryland College Park, UCLA, USC, Google, Microsoft, Intel, Halliburton Company, Oracle, Computerworld, The MOFET Institute (Israel), Technion Israel Institute of Technology (Israel), Keio University (Japan), Chukyo TV Broadcasting Company (Japan), Nikko Telecommunications Company (Japan), National University of Singapore (NUS), Open University (UK), University of Glasgow (UK), Coventry University (UK), University of St Andrews (UK), Giunti Labs (Italy) and European Learning Industry Group, University of Barcelona (Spain), Universidad Carlos III de Madrid (Spain), University of Oulu (Finland), Royal Institute of Technology (Sweden), École Nationale Supérieure des Arts Décoratifs (EnsAD; France), Interdisciplinary Center Herzliya (Israel), Graz University of Technology (Austria), University of West of Scotland (UK), University of Essex (UK), Universidad Complutense de Madrid (Spain), University of Vienna (Austria), Government of New South Wales (Australia), Eötvös Loránd Tudományegyetem (Hungary), Universidade Federal do Rio Grande do Sul (UFRGS; Brazil), Indian Institute of Technology, Delhi (India), and many more world-class organizations.

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PAST IMMERSIVE EDUCATION SUMMITS

iED 2014 SUMMIT KEYNOTE : AARON WALSH, BOSTON COLLEGE and IMMERSIVE EDUCATION iED 2014 SUMMIT KEYNOTE : RICHARD GILBERT, LMU iED 2014 SUMMIT KEYNOTE : MELISSA CARRILLO, SMITHSONIAN

iED 2014 SUMMIT KEYNOTE : KATIE FICO, DISNEY ANIMATION STUDIOS iED 2014 SUMMIT KEYNOTE : JON COBB, STRATASYS

ARCHIVES: iED 2014 Keynote Speakers. Open the iED 2014 Program and Schedule of Events in New Window

 

iED 2013 SUMMIT KEYNOTE : CYNTHIA BREAZEAL, MIT iED 2013 SUMMIT KEYNOTE : MELISSA CARRILLO, SMITHSONIAN iED 2013 SUMMIT KEYNOTE : MITCHEL RESNICK, MIT

ARCHIVES: iED 2013 Keynote Speakers. Open the iED 2013 Program and Schedule of Events in New Window

 

iED 2012 BOSTON SUMMIT KEYNOTE : CHRIS DEDE, HARVARD GRADUATE SCHOOL OF EDUCATION iED 2012 BOSTON SUMMIT KEYNOTE : DIANE JASS KETELHUT, NIVERSITY OF MARYLAND iED 2012 BOSTON SUMMIT KEYNOTE : VICTOR CALLAGHAN, UNIVERSITY OF ESSEX

ARCHIVES: iED 2012 Keynotes. Open the iED 2012 Program and Schedule of Events in New Window


iED 2016 (Colorado): overview and programme (program), proceedings
iED Europe 2016 (Italy): overview and programme (program), proceedings
iED Europe 2015 (Paris): overview and programme (program), proceedings
iED Europe 2014 (Vienna): overview and programme (program), proceedings
iED Europe 2013 (London): proceedings
iED 2013 (Boston): keynotes, program and schedule of events, proceedings
iED Europe 2012 (Paris): announcement, proceedings
iED 2012 (Boston): program and schedule of events, keynotes, Harvard keynote, proceedings
iED Europe 2011 (Madrid): announcement, proceedings
iED 2011 (Boston): program, special sessions (FAM: full, augmented, mixed reality), NASA keynote
iED 2010 (Boston): program, announcement and outcomes
iED 2009 (London): program and announcement
iED 2008 (Boston): program, announcement and outcomes
iED SOUTH AMERICA (Columbia, 2008): announcement
iED ASIA (Japan, 2008): announcement
iED Day at HARVARD UNIVERSITY (2007): announcement

Enabling the Age of Immersive Education (Boston, 2005): keynote presentation and announcement

see also: Immersive Education Initiative conferences and events and iED news, videos, papers and presentation archives.
See iED In Action!



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